Tag Archives: MobileGaming

OpenGL ES 3.0 and OpenGL 4.3 squeeze textures to the limit, bring OpenVL along for the ride

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Mobile graphics are clearly setting the agenda at SIGGRAPH this year — ARM’s Mali T600-series parts have just been chased up by a new Khronos Group standard that will likely keep those future video cores well-fed. OpenGL ES 3.0 represents a big leap…


Autodesk Scaleform lets you use Flash to build high-end portable device games for $299 (video)

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Got some great smartphone game ideas and Flash talent, but no budget and little to no programming savvy? Autodesk’s Scaleform for Mobile Platforms could let you launch those ideas from a catapult, cannon or any game weapon of your choice — all you’l…


Nintendo’s Hideki Konno discusses the 3DS and the element of surprise

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As E3 was coming to a close, we sat down with one of the men responsible for Nintendo’s 3DS, Hideki Konno. Konno’s official title is manager / producer, but because he’s involved at such a high level with both software and hardware development on the…


Max Payne to rampage on iOS April 12th, Android April 26th

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Are you a smartphone user with an itchy trigger finger? Listen up. Rockstar Games has announced that the one and only Max Payne will begin terrorizing your iOS and Android devices in the very near future. The wares will be available for Apple-branded…


Add-on turns a smartphone camera into a joystick (video)

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One of the more irritating aspects of touchscreen gaming is almost certainly the inevitability of blocking the screen as you play — particularly with smaller devices like smartphones. A new peripheral being developed by Keio University takes an inter…


Angry Birds Space hits 10 million mark in three days

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In its opening weekend (give or take a day or two) Rovio’s space-based reinvention has picked up more than 10 million downloads. Presumably assisted by its freebie status on Android devices, Rovio’s self-congratulatory tweet didn’t give a breakdown a…


Atari’s Pong Indie Developer Challenge is a real coin opportunity

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Atari’s legendary Pong has captured plenty of hearts and minds over the years. Now, to celebrate its fortieth birthday, the gaming stalwart is offering up $100,000 for you to re-invent it for iOS as part of its Indie Developer Challenge. To be in with…


Atari’s Pong Indie Developer Challenge is a real coin opportunity

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Atari’s legendary Pong has captured plenty of hearts and minds over the years. Now, to celebrate its fortieth birthday, the gaming stalwart is offering up $100,000 for you to re-invent it for iOS as part of its Indie Developer Challenge. To be in with…


Exent’s GameTanium Mobile launches for Android tabs

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OnLive users may have been dining at the all-you-can-eat gaming table since December, but now it’s time for the GameTanium crew to pull up a chair. Game provider Extent has brought its subscription platform to Android tablets and offers unlimited acce…


Gametel bluetooth controller for Android and iOS hands-on

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Last time we saw the Gametel Bluetooth controller, it was an Android-only affair, but here at CES, the company informed us that it now works for iOS and PCs, too. It’s been available in Europe for €58 for awhile now, and Gametel will be bringin…